RACK & RUIN
Hold the cold aisle. Ten authored incidents on one floor you learn by heart, defended with appliances you rack yourself — under a watt budget and a thermal ceiling that both bind. Ground kit cannot touch the drones and the jammers cannot touch the floor, so the airspace is a second front paid for out of one budget. Clear the shift and stay ON CALL, where it escalates forever and you can put the night down and pick it up later.
A co-op shift opens one more door per operator from incident 1, and each of you faces the whole incident at your own — so a crew of four fights four times the traffic with four separate banks and four times the facility. Uptime stays a single shared number: a breach through anyone's lane is everyone's problem. The change window gets a 120-second clock and a ready-up, because one person thinking should not hold up three. Human seats arrive with the relay; for now the other chairs are filled in.
Past incident 10 you can suspend a run from any change window and pick it up here later. One slot, and resuming spends it.
Live runs 0
Nobody is on shift right now — take the first one.
Leaderboards
SHIFT ONE
Final uptime after all ten incidents; credits earned break ties.
| # | Operator | Uptime | Credits |
|---|---|---|---|
| 1 | ColdAisle (Guest)
30 Aug 2026 | 94.123% | 6,240 |
| 2 | murphyslaw@serverhobbyist.com
1 Sep 2026 | 60.800% | 6,354 |
ON CALL
Rounds held past the campaign; uptime breaks ties. A suspended run keeps its place — resuming spends the slot, so nothing here was rewound.
| # | Operator | Rounds | Uptime |
|---|---|---|---|
| 1 | murphyslaw@serverhobbyist.com
1 Sep 2026 | 19 | 0.000% |
CO-OP
Incidents the crew held — the whole night, campaign included, because a shift starts at incident 1 — with uptime breaking ties. AI seats count in the party.
| # | Operator | Held | Uptime |
|---|---|---|---|
| 1 | murphyslaw@serverhobbyist.com+1
2 Sep 2026 | 10 | 97.600% |
| 2 | murphyslaw@serverhobbyist.com+2
1 Sep 2026 | 10 | 85.334% |
| 3 | murphyslaw@serverhobbyist.com+2
1 Sep 2026 | 0 | 92.667% |
| 4 | murphyslaw@serverhobbyist.com
31 Aug 2026 | 0 | 90.227% |
| 5 | murphyslaw@serverhobbyist.com+2
1 Sep 2026 | 0 | 84.833% |
Every row is dated and stamped with the balance build it was played on. Kills, breaches and the crew are on the row — hover it.